include('shared.lua')

language.Add("weapon_launcher", "Missile Launcher")

SWEP.PrintName = "Missile Launcher"
SWEP.Slot = 4
SWEP.SlotPos = 4
SWEP.DrawAmmo = true
SWEP.DrawCrosshair = true
SWEP.ViewModelFOV = 54
SWEP.ViewModelFlip = false

SWEP.WepSelectIcon = surface.GetTextureID("HUD/swepicons/weapon_launcher") 
SWEP.BounceWeaponIcon = false 